Showing posts with label Jitter. Show all posts
Showing posts with label Jitter. Show all posts

Monday, February 6, 2012

Getting back to Projectors

Now that I can let my website rest for a bit (although I haven't finished the phone app yet), I'm back to the projectors. It's time to work in Jitter. To the left is a simple patch, although it took me forever to get the right hi (human interface) element correct. It was simpler than my mind wanted to make it tonight. In any case, the scrolling mechanism is working through Jitter. Next thing I need to do is tweak the video a bit so it projects at the correct size and ratio.

I think I'll get some sleep though before starting the next phase. Tomorrow is a full day of reconstructing the second projector and  getting the videos for the first projector tweaked for a demo. These projectors and the videos going through them need to be done this week!

Wednesday, December 14, 2011

Cannibalizing a Scrolling Mouse

So, I'm taking this scrolling mouse (see that red round button - it's important)














and its USB connection and connect it to a laptop running MaxMSPJitter.  A digital Pico projector will also be connected to the laptop.













I took the board out of the mouse and now will need to decide how to connect it to or conceal it in one of the antique hand-crank projectors.












The red scroll button normally connects to the potentiometer on the board. My next task is to create a connection between the crank mechanism of the hand-crank projectors to the potentiometer.  The potentiometer signal will deliver the speed and direction of the cranking to a Jitter patch. The Jitter patch will spit out the rate and direction of the video according to the cranking. The video will play through the digital projector that will eventually be placed somewhere inside the hand-crank projector. This is some fun stuff!!!!